Post by Luca Celebes on Jul 21, 2014 10:23:04 GMT -5
+ You may begin with one starter Pokémon at it's first evolution and two other Pokémon with any stage of evolution.
+ Shinies are forbidden unless you win them in a contest or are a guardian.
+ Legendaries are prohibited.
+ You may only carry 6 Pokémon but you may send any amount to the professor to catch more and withdraw and deposit Pokémon at any time.
+ Tm, Hm. Breeded, and Tutored moves are all allowed.
+ Trainers and Pokémon alike may visit any of the islands.
+ If someone wants you to release their Pokémon character please listen and do so.
+ Wild roleplayed Pokémon may not communicate with humans due to the logic humans only hear them saying their names. Although Pokémon and trainer Pokémon may communicate, also wild roleplayed Pokémon may communicate amongst themselves.
+ Only roleplayed and non roleplayed psychic-type Pokémon and Pokémon with psychic-type abilities will be able to have plausible ways of communicating to trainers and other humans. Although roleplaying Pokémon may find other means of communication. We will allow Pokémon that know the move psychic to communicate telepathically with trainers.
+ You may choose your royal or lower class citizenship but let's try not to overflow with royalty.
+ You may catch roleplayed Pokémon but only one per account and you must have the person's permission to catch them.
+ Roleplayed Pokémon may battle trainers and not have to be caught.
+ Guardians and other shinies may be caught with their permission.
+ Roleplayed caught Pokémon may roleplay where they like even when caught. Either an explanation for this shall be they don't stay in their Pokéball or they are the trainer's main travelling Pokémon.
+ Caught roleplayed Pokémon don't need to wait for a trainer to roleplay once caught they may roleplay freely and visit all the islands as they wish.
More may be added later.
+ Shinies are forbidden unless you win them in a contest or are a guardian.
+ Legendaries are prohibited.
+ You may only carry 6 Pokémon but you may send any amount to the professor to catch more and withdraw and deposit Pokémon at any time.
+ Tm, Hm. Breeded, and Tutored moves are all allowed.
+ Trainers and Pokémon alike may visit any of the islands.
+ If someone wants you to release their Pokémon character please listen and do so.
+ Wild roleplayed Pokémon may not communicate with humans due to the logic humans only hear them saying their names. Although Pokémon and trainer Pokémon may communicate, also wild roleplayed Pokémon may communicate amongst themselves.
+ Only roleplayed and non roleplayed psychic-type Pokémon and Pokémon with psychic-type abilities will be able to have plausible ways of communicating to trainers and other humans. Although roleplaying Pokémon may find other means of communication. We will allow Pokémon that know the move psychic to communicate telepathically with trainers.
+ You may choose your royal or lower class citizenship but let's try not to overflow with royalty.
+ You may catch roleplayed Pokémon but only one per account and you must have the person's permission to catch them.
+ Roleplayed Pokémon may battle trainers and not have to be caught.
+ Guardians and other shinies may be caught with their permission.
+ Roleplayed caught Pokémon may roleplay where they like even when caught. Either an explanation for this shall be they don't stay in their Pokéball or they are the trainer's main travelling Pokémon.
+ Caught roleplayed Pokémon don't need to wait for a trainer to roleplay once caught they may roleplay freely and visit all the islands as they wish.
More may be added later.